Development Tools

"Enterprise RTView has given us a single view across our complex heterogeneous environment, and has done so in a way that has made our operations and IT teams more effective. This has streamlined our supply chain process, minimizing system degradations and associated revenue loss..."
-Anna Papp
Portal, Integration and Reporting Project Manager, Smart & Final

SL-GMS C++/Developer


Overview
C++/Developer continues to be the dominant choice for mission-critical control systems worldwide. Developers choose C++/Developer to build high-performance, real-time data displays that are portable between .NET, C++ and Java. C++/Developer is ideal for systems with diverse user interface requirements that demand a flexible graphic development environment.

C++/Net is an extension to C++/Developer that provides functionality specific to the needs of Network Management applications.

C++/Map offers the specialized dynamic graphics needed for developers of operator consoles in sophisticated, high-performance, map-based application interfaces.

Highlights

  • Design displays portable between .NET, C++ and Java with SL-GMSDraw
  • Populate displays with dynamic icons driven by real-time data
  • Easily connect dynamic behaviors to live data variables
  • Build high-performance, Network Management applications with the C++/Net extension
  • Provide advanced, high-performance mapping functionality with C++/Map extension
  • Enable your customers to build their own custom graphics and icons with the Custom Editor option
  • Proven worldwide in mission-critical, high-performance applications
  • Features object-oriented architecture
  • Supports native controls
  • Can be applied across a variety of hardware (Sun, HP, SGI, PCs)
  • Portable across Windows, UNIX, OpenVMS and QNX platforms
  • Offers comprehensive platform support

SL-GMSDraw Dynamic Graphic Editor Custom Editor Option C++/Developer Package C++/Net Extension C++/Map Extension

The SL-GMSDraw Dynamic Graphic Editor is included with C++/Developer. Since all user interfaces, dynamic graphics, and application code are portable without modification, developers can build applications that are completely portable across Windows, UNIX and Linux.

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